AI Insights · Timothy · April 2025
Top 5 Trivia Games Performance in France: Q1 2025
Explore the performance trends of the top 5 trivia games in France during Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the top trivia games in France demonstrated varied performance trends across downloads, revenue, and active users. Here's a closer look at how these applications fared on a unified platform.
GeoGuessr, developed by GeoGuessr AB, saw a significant rise in weekly downloads, peaking at 64K in early March. This surge was mirrored by an increase in weekly revenue, which reached approximately $13.8K in the same period. Active users also grew impressively, starting from around 51K and reaching over 161K by mid-March.
Kahoot! Play & Create Quizzes from Kahoot ASA maintained a steady rate of weekly downloads, with a high of 27K at the end of March. Revenue fluctuated slightly, peaking at about $7.3K in early March. The app's active user base saw notable growth, starting at 142K and closing the quarter at nearly 295K.
Vakarm - Clash Generator by vysgames had a more modest performance, with weekly downloads around 3K. Revenue remained relatively stable, hovering around $4K throughout the quarter. Active users showed a slight increase, ending at around 5K.
Peak - Brain Training, created by Synaptic Labs, experienced a consistent decline in weekly downloads, dropping to 764 in early March. Revenue also saw a dip, reaching its lowest at approximately $1.5K mid-quarter. Active users decreased from 17K to about 14K by the end of March.
QuizDuel! Trivia & Quiz game from MAG Interactive displayed a downward trend in downloads, starting from 10K and falling to 4K by the quarter's end. Revenue fluctuated slightly, with a high of $2.3K towards the end of March. Active users remained relatively stable, around 77K.
For more detailed insights and data, visit Sensor Tower.